The following is a collection of special animals and beasts that the party has run into. This page is only for variants that are different then those found in the SRD.
- Red Elk, Elvan
CR 2; N Large animal
Init 2, Senses low-light vision, scent; Perception 7
AC 15; touch 11, flat-footed 13 (2 Dex, -1 size, 4 natural)
hp 20 (2d8+10)
Fort 6, Ref 4, Will 1
Speed 50 ft.
Melee gore 5 (2d6+3)
Space 10 ft.; Reach 5 ft.
Str 16, Dex 14, Con 20, Int 1, Wis 11, Cha 9
Base Atk +3; CMB +7; CMD 19; FCMD 17
Feats Alertness, Improved Natural Armor, Run, Endurance
Skills Perception +7
Raised by a isolated and closed group of elves in the Northern Circle, these red elk dislike any who attempt to ride them who is not an elf. Any non-elf who attempts to ride one must make a Ride check DC10 in order to have the elk do anything. In combat this increases all DCs by +5.