Bestiary

The following is a collection of special animals and beasts that the party has run into. This page is only for variants that are different then those found in the SRD.

  • Red Elk, Elvan
    CR 2; N Large animal
    Init 2, Senses low-light vision, scent; Perception 7
    DEFENSE
    AC 15; touch 11, flat-footed 13 (2 Dex, -1 size, 4 natural)
    hp 20 (2d8+10)
    Fort 6, Ref 4, Will 1
    OFFENSE
    Speed 50 ft.
    Melee gore 5 (2d6+3)
    Space 10 ft.; Reach 5 ft.
    STATISTICS
    Str 16, Dex 14, Con 20, Int 1, Wis 11, Cha 9
    Base Atk +3; CMB +7; CMD 19; FCMD 17
    Feats Alertness, Improved Natural Armor, Run, Endurance
    Skills Perception +7
    SQ elf-trained
    SPECIAL ABILITIES
    Elf-Trained (Ex)
    Raised by a isolated and closed group of elves in the Northern Circle, these red elk dislike any who attempt to ride them who is not an elf. Any non-elf who attempts to ride one must make a Ride check DC10 in order to have the elk do anything. In combat this increases all DCs by +5.

==-=-=-=-=-=-=-=-=-

Bestiary

Extenuating Circumstances martianbob Artiamus